Difference between revisions of "Tricks"

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[[1NC_Theory#Theory_Heavy_1NCs|Theory Heavy 1NCs]] can be read by negatives typically as a time-suck for the affirmative in the 1AR, in the hopes that they will either concede some theory argument or then undercover substance.  
[[1NC_Theory#Theory_Heavy_1NCs|Theory Heavy 1NCs]] can be read by negatives typically as a time-suck for the affirmative in the 1AR, in the hopes that they will either concede some theory argument or then undercover substance.  
== Responding to Tricks ==
== Responding to Tricks ==
Responding to tricks debate might seem daunting at first, but with practice, you will learn to become very proficient at doing so! Typically, you want to employ two practices when responding to tricks.
Responding to tricks debate might seem daunting at first, but with practice, you will learn to become very proficient at doing so! Typically, you want to employ two practices when responding to tricks.  
 
First, you should always uplayer the tricks with arguments that indict the specific tricks that are being read in round. Uplayering tricks is especially important because it provides you with some recourse in case you concede a trick. Even if you concede a trick, if you are also reading arguments that indict the practice of reading tricks or the tricks themselves, your arguments would still come first. You can typically uplayer tricks either through theory or kritiks. On the theoretical side, you might read a [[Combo Shells|combo shell]] that proves why some conjunction of your opponent's tricks is especially abusive and will cause you to lose the round. On the critical side, you might read a [[Spikes K]] which indicts the practice of reading short and blippy tricks in general.  
First, you should always uplayer the tricks with arguments that indict the specific tricks that are being read in round. Uplayering tricks is especially important because it provides you with some recourse in case you concede a trick. Even if you concede a trick, if you are also reading arguments that indict the practice of reading tricks or the tricks themselves, your arguments would still come first. You can typically uplayer tricks either through theory or kritiks. On the theoretical side, you might read a [[Combo Shells|combo shell]] that proves why some conjunction of your opponent's tricks is especially abusive and will cause you to lose the round. On the critical side, you might read a [[Spikes K]] which indicts the practice of reading short and blippy tricks in general.  


Second, you should still attempt to line-by-line and respond to every argument. Conceded arguments, even if silly, can be especially damning and you should make every attempt to put at least some ink on the flow so judges will be very hesitant at voting for that argument. Even if you are uplayering the tricks, there is the possibility that your opponent could leverage some trick to take out your arguments, so you should make every attempt at engagement.
Second, you should still attempt to line-by-line and respond to every argument. Conceded arguments, even if silly, can be especially damning and you should make every attempt to put at least some ink on the flow so judges will be very hesitant at voting for that argument. Even if you are uplayering the tricks, there is the possibility that your opponent could leverage some trick to take out your arguments, so you should make every attempt at engagement.